Class ISORGMUnloadAction

Timed Action for unloading firearms and magazines.

Methods inherited from ISBaseTimedAction are not listed.

Info:

  • Copyright: 2018 File: shared/3LoadOrder/ISORGMUnloadAction.lua
  • Release: v3.09
  • Author: Fenris_Wolf

Methods

ISORGMUnloadAction:isValid () Checks if the unload action is still valid.
ISORGMUnloadAction:start () Starts the unload action on the reloadable.
ISORGMUnloadAction:stop () Stops the unload actions.
ISORGMUnloadAction:perform () performs the unload on the reloadable object.
ISORGMUnloadAction:new (unloadManager, char, square, time) Creates a new unload timed action.


Methods

ISORGMUnloadAction:isValid ()
Checks if the unload action is still valid.

This returns reloadable:isUnloadValid()

Returns:

    bool

See also:

ISORGMUnloadAction:start ()
Starts the unload action on the reloadable.

This triggers reloadable:unloadStart()

Returns:

    bool

See also:

ISORGMUnloadAction:stop ()
Stops the unload actions.

This triggers ISReloadManager:stopUnload()

See also:

ISORGMUnloadAction:perform ()
performs the unload on the reloadable object.

This triggers ISORGMWeapon:unloadPerform()

See also:

ISORGMUnloadAction:new (unloadManager, char, square, time)
Creates a new unload timed action.

Parameters:

  • unloadManager ISReloadManager
  • char IsoPlayer
  • square IsoGridSquare
  • time int time til completion
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